In a
recent special episode of RPPR: Beyond Lawful Good & Evil: Ethical Concepts in
RPGs at Gen Con 2015 host Caleb raised an interesting point about
compassion. Starting at 48:30 he notes how persons from opposite sides of the
political spectrum work under the assumption that compassion is a limited
resource and how this can be made a workable game ethics code. He takes no
stance, but it appears, judging by his commentaries that he believes that
compassion is in fact unlimited.
No one, I
think, wants to be accused of having too
little compassion, but can we have unlimited amounts of it? As I see it, to be
compassionate one must give attention to the person or beings one is
compassionate about. One cannot be compassionate about someone who's out of
mind. And here's the kicker, attention is psychologically limited (ever heard
of the Invisible Gorilla?): one cannot pay attention to everything. What's
more, it even degrades the more it is used on the short term. Compassion depends on attention and attention
is limited, hence compassion is a limited resource.
As a
corollary, for compassion the more particular the better. One cannot be
compassionate in the abstract; if it were so, just being compassionate about
the whole world would place oneself in the pinnacle with one shot.
Furthermore,
is there anybody one can point a finger at that is currently emanating
unlimited amounts of compassion? The pope and Dalai Lama come to mind, but
even them have to shift their attention from group to another as necessities
arise, and old crises tend to fall off unless one retakes them. And there are
so many hours of the day anyway.
One can
be compassionate enough with the blessed amount we've got. The trick is to use
it wisely.